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Interplanetary FITennis

Genre

VR Rhythm Game

Platform

Windows, Virtual Reality (HP Reverb G2 VR Headset)

Location

Christchurch, New Zealand

A fitness-focused rhythmic VR Beat Saber clone that keeps you moving while you play Tennis... in space!

Interplanetary FITennis is a solo project I completed in my second year of university. The assignment was to create a rhythm-based game with a focus on health and exercise using Unity and the XR Interaction Toolkit.

My contributions to the project:
-Game design
-Environment design
-3D modelling and animation of background character (Microsoft Maquette, Mixamo)
-Design and development of modular rhythm system that spawns tennis balls at a rate corresponding with the beats per minute (BPM) of the song provided to it
-General programming and development in Unity using XR Interaction Toolkit

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